Visual

Trajectories

Previews the flight path and impact point of the projectile you are holding.

Trajectories draws the predicted path from your current aim, including gravity, drag, charge, and inherited motion where applicable. It stops at the first predicted block or entity collision and marks the impact surface.

Supported items

  • Snowballs and eggs.
  • Ender pearls.
  • Bows and arrow-loaded crossbows.
  • Splash and lingering potions.
  • Tridents.

The Ignore conditions hide those groups individually. Bow charge changes the path while drawing; an unsupported item or unavailable world data produces no preview. A prediction can differ from the actual result when targets move or server physics differ.

Offset shifts the start of the drawn line sideways, tapering back to the true impact point. It is cosmetic. Marker Size controls the radius of the impact marker in blocks.

For profile compatibility, the saved ignore keys remain singular: Trajectories.Ignore snowball, Trajectories.Ignore pearl, Trajectories.Ignore bow, Trajectories.Ignore splash potion, and Trajectories.Ignore trident. The controls below use the current plural labels.

Note

This module only draws a preview. Bow Aimbot selects a player and aims a bow shot.

Array ListClick GUINotificationsPlayer ESPOre ESPStorage ESPTracersTrajectoriesName TagsAnti Effect

Settings

Color#3852FF
Outline Color#000000
Thickness
Outline Thickness
Offset
Marker Size

Conditions

Keybind

Interactive Client menu preview. Game status is illustrative. Settings and profiles stay in this preview and do not change your account.

Trajectories in the Client menu, under Visual.

Settings

What Trajectories does. Every value below is where the module starts before you change anything.

Color

#3852FFFF

Colour of the predicted path and impact marker.

Outline Color

#000000FF

Colour of the outline behind the path and marker.

Thickness

1.50

0.50 – 3.00

Width of the path and marker strokes.

Outline Thickness

1.00

0.00 – 3.00

Extra stroke behind the path and marker. Zero removes the outline.

Offset

0.18

0.00 – 0.50

Sideways visual offset near the start of the path, fading to zero at the impact point. Does not change the predicted shot.

Marker Size

0.22

0.10 – 0.50

Radius of the marker drawn on the predicted impact surface, in blocks.

Conditions

When Trajectories is allowed to act. Keybind and Enabled are on every module in the Client.

Keybind

None

A key that toggles this module while playing. Shortcuts are suppressed while the external editor has focus or another screen captures input. Click GUI defaults to Right Shift; other modules start unbound (None).

Enabled

Off

Whether the module is running. Anti Bot and Anti Reach Display start on; other modules start off. Click GUI's open state is not saved, so the editor starts closed each launch.

Ignore snowballs

Off

Hide predictions for snowballs and eggs.

Ignore pearls

Off

Hide predictions for ender pearls.

Ignore bows

Off

Hide predictions for bows and arrow-loaded crossbows.

Ignore splash potions

Off

Hide predictions for splash and lingering potions.

Ignore tridents

Off

Hide predictions for tridents.