Visual

Notifications

Show popup cards and play a sound when features are toggled.

Notifications adds animated cards at the bottom-right of the game when you enable or disable a feature. Choose Dew, Amber, or Drift for the accompanying sound.

Turn off Show Popups for sound alone, or set Volume to 0 for silent cards. Duration and Scale control the cards. A group of modules toggled together gets separate cards and one sound cue.

Note

Notifications starts disabled. It does not report its own toggle or Click GUI opening and closing.

Array ListClick GUINotificationsPlayer ESPOre ESPStorage ESPTracersName Tags
Settings
Sound
Conditions
Keybind
Notifications in the Client menu, under Visual.

Settings

What Notifications does. Every value below is where the module starts before you change anything.

Show Popups

On

Show a card when a feature is toggled. Sound can still play with the cards turned off.

Sound

Dew

Dew · Amber · Drift

Choose the Dew, Amber, or Drift toggle sound. Each style has separate enable and disable cues.

Volume

100%

0 – 100%

Volume of toggle sounds. Set to 0 to mute audio while keeping popups.

Duration

2.5 s

1.0 – 6.0 s

How long each popup stays on screen, in seconds.

Scale

1.00

0.75 – 1.50

Size multiplier for the popup cards and text.

Conditions

When Notifications is allowed to act. Keybind and Enabled are on every module in the Client.

Keybind

None

A key that toggles this module while playing. Shortcuts are suppressed while the external editor has focus or another screen captures input. Click GUI defaults to Right Shift; other modules start unbound (None).

Enabled

Off

Whether the module is running. Anti Bot and Anti Reach Display start on; other modules start off. Click GUI's open state is not saved, so the editor starts closed each launch.