Motion
No Jump Delay
Removes the cooldown between consecutive jumps.
Minecraft imposes a short delay before you can jump again after landing. No Jump Delay removes it, so consecutive jumps happen as fast as you can ask for them.
It does not jump for you and it has no settings.
Conditions
When No Jump Delay is allowed to act. Keybind and Enabled are on every module in the Client.
Keybind
None
A key that toggles this module while playing. Shortcuts are suppressed while the external editor has focus or another screen captures input. Click GUI defaults to Right Shift; other modules start unbound (None).
Enabled
Off
Whether the module is running. Anti Bot and Anti Reach Display start on; other modules start off. Click GUI's open state is not saved, so the editor starts closed each launch.