Combat

Hitbox

Enlarges the area around other players that counts as a hit.

Hitbox enlarges the area around each player that counts as a hit, so attacks that would have just missed land instead.

Danger

Servers running advanced anticheat detect this module at any value. It produces impossible behaviour — turning the setting down may delay detection, not prevent it.

Both values are sizes in blocks, not multipliers, and both start at Minecraft's own player size — so the module does nothing until you raise one.

Aim AssistBack TrackPearl AimbotJump ResetVelocityHitboxReach
Settings
Conditions
Keybind
Hitbox in the Client menu, under Combat.

Settings

What Hitbox does. Every value below is where the module starts before you change anything.

Width

0.60

0.60 – 1.20

How wide the area that counts as a hit is, in blocks. The minimum is Minecraft's own size, so nothing changes until you raise it.

Height

1.80

1.80 – 3.20

How tall the area that counts as a hit is, in blocks. The minimum is Minecraft's own size, so nothing changes until you raise it.

Conditions

When Hitbox is allowed to act. Keybind and Enabled are on every module in the Client.

Keybind

None

A key that toggles this module while playing. Shortcuts are suppressed while the external editor has focus or another screen captures input. Click GUI defaults to Right Shift; other modules start unbound (None).

Enabled

Off

Whether the module is running. Anti Bot and Anti Reach Display start on; other modules start off. Click GUI's open state is not saved, so the editor starts closed each launch.