Visual

Array List

Lists your currently enabled modules on screen.

Enabled modules are sorted widest first and animate in and out as they are toggled. Mode chooses how they are drawn.

Minimal
The default compact stack, with rows aligned toward the nearest corner selected by X Position and Y Position. Module names use the shared theme accent.
Classic
Separate rounded bubbles aligned to the right, with configurable Text Color.

Watermark adds the Bubbly name above the list in either mode. Each mode has its own background: Minimal Background or Background for Classic.

Each row shows the module's name followed by its current mode, where it has one. Array List, Click GUI, and Anti Reach Display are omitted from the HUD, and the list is hidden on the main menu.

Its accent follows General → Theme, including the shared rainbow animation. Secondary Color controls mode text in both layouts; Text Color applies to Classic module names.

Hiding modules

Careful

The Whitelist setting is a hide list, despite the name. Selecting a module there removes it from the on-screen list while leaving it fully enabled, which is why the button reads “N hidden” rather than “N shown”.

Array ListClick GUINotificationsPlayer ESPOre ESPStorage ESPTracersTrajectoriesName TagsAnti Effect

Settings

Mode
X Position
Y Position
Scale
Text Color#F4F6FA
Secondary Color#9BA3B4
Background#101218
Minimal Background#1C1C1C
Whitelist

Conditions

Keybind

Interactive Client menu preview. Game status is illustrative. Settings and profiles stay in this preview and do not change your account.

Array List in the Client menu, under Visual.

Settings

What Array List does. Every value below is where the module starts before you change anything.

Mode

Minimal

Minimal · Classic

Minimal draws a compact stack aligned toward the nearest corner. Classic draws separate rounded bubbles with a shared accent.

Watermark

Off

Show the Bubbly name above the list in either mode.

X Position

100

0 – 100

Horizontal anchor as a percentage of screen width. Minimal aligns to the nearest side; Classic is right-aligned. 100 places the list at the right edge.

Y Position

0

0 – 100

Vertical anchor as a percentage of screen height. Minimal grows away from the nearest top or bottom edge; Classic uses the top of the list.

Scale

1.00

0.50 – 2.00

Text size multiplier for the whole list.

Text Color

#F4F6FAFF

Colour of module names in Classic mode. Minimal uses the shared theme accent.

Secondary Color

#9BA3B4FF

Colour of the trailing mode text — the current Mode of any listed module that has one.

Background

#101218D2

Fill behind each rounded module bubble in Classic mode. Its alpha controls how much of the game shows through.

Minimal Background

#1C1C1C80

Fill behind rows in Minimal mode, independent of the Classic background. Set alpha to zero for text alone.

Whitelist

None hidden

38 modules

Modules selected here are hidden from the list while staying fully enabled. Despite the name it is a hide list, which is why the button reads “N hidden”.

Conditions

When Array List is allowed to act. Keybind and Enabled are on every module in the Client.

Keybind

None

A key that toggles this module while playing. Shortcuts are suppressed while the external editor has focus or another screen captures input. Click GUI defaults to Right Shift; other modules start unbound (None).

Enabled

Off

Whether the module is running. Anti Bot and Anti Reach Display start on; other modules start off. Click GUI's open state is not saved, so the editor starts closed each launch.