Combat
Velocity
Scales how much knockback you take.
Velocity changes how far knockback moves you. Horizontal and Vertical are percentages of the knockback to keep: 100 takes it in full, 0 ignores it entirely, and anything between reduces it.
Danger
Servers running advanced anticheat detect this module at any value. It produces impossible behaviour — turning the setting down may delay detection, not prevent it.
Chance is rolled per knockback event, so a value below 100 means some hits move you normally and others do not.
Note
The sliders stop at 100, but a value typed with Ctrl-click goes further. Above 100 increases knockback; a negative value reverses it.
Settings
What Velocity does. Every value below is where the module starts before you change anything.
Horizontal
100.0
0.0 – 100.0
How much of the sideways knockback to keep, as a percentage. 100 takes it in full, 0 ignores it completely.
Vertical
100.0
0.0 – 100.0
How much of the upward knockback to keep, as a percentage.
Chance
100.0
0.0 – 100.0
How often the reduction is applied at all. Rolled per knockback event, so below 100 some hits land in full.
Conditions
When Velocity is allowed to act. Keybind and Enabled are on every module in the Client.
Keybind
None
A key that toggles this module while playing. Shortcuts are suppressed while the external editor has focus or another screen captures input. Click GUI defaults to Right Shift; other modules start unbound (None).
Enabled
Off
Whether the module is running. Anti Bot and Anti Reach Display start on; other modules start off. Click GUI's open state is not saved, so the editor starts closed each launch.