Utility

Fast Mine

Breaks a block once it is partway mined.

Fast Mine breaks a block once it is partway mined, instead of waiting for the whole animation. Speed sets how far in that happens.

It acts once per block, then waits until you move to a different one. At 1.00 nothing changes.

No Cam ResetNo Use DelayFast MineInv ManagerScaffoldStealerTimerLag
Settings
Conditions
Keybind
Fast Mine in the Client menu, under Utility.

Settings

What Fast Mine does. Every value below is where the module starts before you change anything.

Speed

0.50

0.00 – 1.00

How far into mining a block it breaks. At 0.50 the block goes once it is half mined; at 1.00 nothing changes.

Conditions

When Fast Mine is allowed to act. Keybind and Enabled are on every module in the Client.

Keybind

None

A key that toggles this module while playing. Shortcuts are suppressed while the external editor has focus or another screen captures input. Click GUI defaults to Right Shift; other modules start unbound (None).

Enabled

Off

Whether the module is running. Anti Bot and Anti Reach Display start on; other modules start off. Click GUI's open state is not saved, so the editor starts closed each launch.